طراحی سامانة یادگیری الکترونیکی شخصی شده با استفاده از ویژگی انگیزه یادگیرنده و پیاده¬سازی آن به کمک عناصر بازی پردازی
الموضوعات :محمدحسن عباسی 1 , غلامعلی منتظر 2 , زهرا علیپور 3 , فاطمه قربانی 4
1 - دانشجو
2 - دانشگاه تربیت مدرس
3 - استادیار
4 - استاد
الکلمات المفتاحية: یادگیری الکترونیکی, سامانة آموزشیاری هوشمند, شخصی¬سازی, انگیزه, بازی پردازی.,
ملخص المقالة :
در این مقاله سامانه ای شخصی شده بر اساس انگیزه یادگیرندگان و به کمک عناصر بازی پردازی برای محیط یادگیری الکترونیکی پیاده سازی شده است. انگیزه یادگیرندگان در این سامانه توسط پرسشنامه AMS سنجیده شده و سپس با تناظر میان نوع انگیزه فرد با سبک بازی وی، عناصر بازی پردازی متناسب برای هر یادگیرنده انتخاب و به سامانه آموزشیاری وی اضافه می شود. برای پیاده سازی معماری طراحی شده، سامانه آموزشیاری هوشمند در دوره آمادگی مسابقه ریاضی با 117 شرکت کننده طراحی شده است. برای سنجش عملکرد سامانه طراحی شده، عملکرد تحصیلی و میزان استفاده از سامانه در دو گروه شاهد و آزمون، پیش و پس از شخصی سازی مقایسه گردیده است. نتایج به دست آمده نشان می دهد شخصی سازی بر اساس انگیزه فرد و با ساز و کار بازی پردازی موجب می شود تا عملکرد تحصیلی یادگیرندگان نسبت به پیش از شخصی سازی و در مقایسه با گروه شاهد به طور معناداری بهبود پیدا کند.
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